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/ GameStar Special 2004 August / GSSH0804.iso / Denkspiele / Hexvex / HexvexDemoSetup.exe / {app} / GameLevels / Hexvex03.lvl < prev    next >
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Text File  |  2004-06-29  |  1.5 KB  |  79 lines

  1. Level=
  2. {
  3.     Name="Three is a crowd"
  4.     Description="This time it's a little bit tougher! You must form one orange, one green and one blue circle - in that order. Since all three circles won't fit on the playfield at the same time, concentrate on forming the orange circle at first. The final two circles shouldn't cause you any big problems.
  5.  
  6. Remember that you can undo any move by pressing the undo button or start over by pressing the restart button. To view this info text again, press the info button."
  7.     Width="7"
  8.     Height="6"
  9.     AdjustIndexX="True"
  10.     Cells="0,0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,1,1,1,0,0,0,1,1,1,1,1,0,0,1,1,1,1,1,0,0,0,0,0,0,0,0"
  11.     Bricks="0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,22,0,0,0,0,0,66,0,44,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0"
  12.     Pieces=
  13.     {
  14.         Piece=
  15.         {
  16.             Brick0="0"
  17.             Brick1="22"
  18.             Brick2="22"
  19.             Brick3="22"
  20.             Brick4="22"
  21.             Brick5="0"
  22.             Brick6="0"
  23.         }
  24.         Piece=
  25.         {
  26.             Brick0="0"
  27.             Brick1="22"
  28.             Brick2="44"
  29.             Brick3="44"
  30.             Brick4="44"
  31.             Brick5="0"
  32.             Brick6="0"
  33.         }
  34.         Piece=
  35.         {
  36.             Brick0="0"
  37.             Brick1="22"
  38.             Brick2="44"
  39.             Brick3="66"
  40.             Brick4="66"
  41.             Brick5="66"
  42.             Brick6="0"
  43.         }
  44.         Piece=
  45.         {
  46.             Brick0="44"
  47.             Brick1="0"
  48.             Brick2="44"
  49.             Brick3="0"
  50.             Brick4="0"
  51.             Brick5="0"
  52.             Brick6="66"
  53.         }
  54.         Piece=
  55.         {
  56.             Brick0="66"
  57.             Brick1="66"
  58.             Brick2="0"
  59.             Brick3="0"
  60.             Brick4="0"
  61.             Brick5="0"
  62.             Brick6="0"
  63.         }
  64.     }
  65.     Inventory=
  66.     {
  67.         Item0="0"
  68.         Item1="0"
  69.         Item2="0"
  70.         Item3="0"
  71.         Item4="0"
  72.         Item5="0"
  73.         Item6="0"
  74.         Item7="0"
  75.         Item8="0"
  76.         Item9="0"
  77.     }
  78. }
  79.